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inspirations
the muppet show, angela anaconda, spitting image, nightmare before christmas, creature comforts, the fabulous furry freak
brothers
...the artist is under an obligation to create something which goes beyond the careful manufacture of a carbon copy of
natural forms and movements ... the value of the artistic excersise starts when the artist puts pencil to paper and begins
the fabrication of a world which he/she alone creates...
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The dole is designed to break your spirit....it does this
in a number of ways....
after years of studying, with no money left to support herself and her cats, Gwen Yurkin finally decides to visit
her local job centre to see if they may be able to find that elusive job for her....
![jk13.jpg](sitebuildercontent/sitebuilderpictures/jk13.jpg)
fill out these forms, in
BLOCK CAPITALS!
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Art is not an occupation, Mrs Gherkin!!!
Mr. Krappe, the Benefits Officer, likes to do his job swiftly
and efficiently. He does not take kindly to those who don't know, or blatently won't follow the rules...
As it turns out, Miss Gwen Yurkin is unaware of Mr. Krappe's rules
and she tries to explain the rules that she was brought up to believe in......NOT a good move!!!
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![gy6.jpg](sitebuildercontent/sitebuilderpictures/gy6.jpg)
The characters in Social Insecurity were built in subD with NURBS for eyes,
and the office environment was built entirely in polys. Both the characters and the environment were textured using the same
kind of hand pencil drawings which were scanned in and applied. The whole animation lasts 3mins 20secs and was based upon
the research of 2-D and 3-D lip-sync techniques.
Modelling, rigging, texturing and animating was carried out using Maya 4.5,
the final renders were composited together using Shake 2.5 and audio was added with Pro-Tools.
The final version was recorded onto Beta SP.
Click here to find link to animation
Here are some stills from 'GURN'.
'GURN' was a project exploring the relationships between 2-D and 3-D perceptions of 2-D and 3-D objects.
The piece runs for 1min 40secs with a looped feel to both the visuals and the audio. However,
each loop is slightly different from the previous one, in that; the voice may be a different person and the visuals may
have changed from 2-D to 3-D, vice versa, or even somewhere disturbingly inbetween, like 2-and-a-half-D.
![2d3dexperi.jpg](sitebuildercontent/sitebuilderpictures/2d3dexperi.jpg)
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